Balance Patch Note - June 5th
Season 5 Pre-season Update — Speed Meets Strategy
With battles now shorter and faster, it’s time for our Ragmons to pick up the pace.
This patch fine-tunes unit tempo and balance to match the new 3-minute format - so every second counts, and every move hits harder.
Let’s dive into what’s changing.
Common Ragmons
Poring
[Buff] MoveSpeed 3.1 → 4.1
Yoyo
[Buff] MoveSpeed 3.6 → 4.6
Creamy
[Buff] MoveSpeed 4.3 → 5.3
Coco
[Buff] MoveSpeed 3.6 → 4.6
Chonchon
[Buff] MoveSpeed 4.3 → 5.3
Stainer
[Buff] MoveSpeed 3.6 → 4.6
Kobold Archer
[Buff] MoveSpeed 3.6 → 4.6
Lunatic
[Buff] MoveSpeed 3.1 → 4.1
Spore
[Buff] DeployTime 0.8 sec → 0.6sec
Stone Shooter
[Buff] DeployTime 0.8 sec → 0.6sec
Rare Ragmons
Grizzly
[Buff] MoveSpeed 3.6 → 4.6
Desert Wolf Baby
[Buff] MoveSpeed 3.6 → 4.6
Disguise
[Buff] MoveSpeed 3.6 → 4.6
Goblin (Axe)
[Buff] MoveSpeed 4.3 → 5.3
Savage Babe
[Buff] MoveSpeed 5.3 → 6.3
Kobold Leader
[Buff] MoveSpeed 4.3 → 5.3
Harpy
[Buff] MoveSpeed 3.6 → 4.6
Greatest General
[Buff] DeployTime 0.8 sec → 0.6 sec
Orc Baby
[Buff] MoveSpeed 4.3 → 5.3
Epic Ragmons
Deviruchi
[Buff] MoveSpeed 3.1 → 4.1
Holden
[Buff] MoveSpeed 3.6 → 4.6
Hornet
[Buff] MoveSpeed 3.6 → 4.6
Leaf Cat
[Buff] MoveSpeed 3.6 → 4.6
Sohee
[Buff] MoveSpeed 5.3 → 6.3
Banshee
[Buff] MoveSpeed 3.1 → 4.1
Steam Goblin
[Buff] MoveSpeed 4.3 → 4.6
Dracula
[Buff] MoveSpeed 2.4 → 3.4
Alice
[Buff] MoveSpeed 3.6 → 4.6
Whisper
[Buff] MoveSpeed 5.3 → 6.3
Legendary Ragmons
Chimera
[Buff] MoveSpeed 3.1 → 4.1
King Alligator
[Buff] MoveSpeed 2.4 → 3.4
Medusa
[Buff] MoveSpeed 2.4 → 3.4
Scorpion King
[Buff] MoveSpeed 2.4 → 3.4
Zherlthsh
[Buff] MoveSpeed 3.6 → 4.6
Mythic Ragmons
Maya
[Buff] MoveSpeed 3.1 → 4.1
Baphomet
[Buff] MoveSpeed 2.4 → 3.4
Zenobia
[Buff] MoveSpeed 3.6 → 4.6
Nidhoggr's Shadow
[Buff] MoveSpeed 2.4 → 3.4
Kiel-D-01
[Buff] MoveSpeed 3.6 → 4.6